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How to use this guide

  • Beginner (Parts I): the Go toolchain, types, control flow, functions, slices/maps, structs, interfaces, errors, packages. Ends with two terminal mini-projects.
  • Intermediate (Parts II): goroutines, channels, sync, context, testing, generics, net/http, and the standard library you'll use every day. Ends with a worker-pool tool and an LRU cache service.
  • Advanced (Part III): the scheduler, the memory model and GC, concurrency patterns, advanced generics, raw networking, TLS, profiling. Ends with a TCP chat server and a mini API gateway.
  • Real-world builds (Parts IV–VI): production CLIs, a job queue, a log analyzer, GUI apps (Fyne, Wails), and security-focused services (JWT auth, a WAF middleware, mTLS) — the same kind of capstones as the networking/security/AI field guides in this Wiki.
  • Expert (Part VII): what's actually in memory behind an interface, a slice, a map, and a goroutine; API design idioms; a capstone database engine.
  • Professional Go (Part VIII): debugging, refactoring, serious testing, production databases and HTTP APIs, dependency/release management, observability, architecture, and container/Kubernetes operations.
  • Reference (Appendices): idioms, pitfalls, glossary, cheat sheets.

Conventions:

  • Code is Go, targeting Go 1.22+ (the guide calls out version-specific behavior, e.g. the pre-1.22 loop-variable capture bug).
  • "Real-world example" boxes ground a language concept in something you will actually write. "War story" boxes describe an incident or design trade-off from real production systems.
  • This guide is the theory + architecture companion to golang-90-day-plan.md (day-by-day exercises) and projects/lru_cache.md (a worked project spec). Where useful, this guide cross-references them instead of repeating them.

Generated from real-life-golang-guide.md · 8 Oct 2026 16:36